Unreal Render & Lighting Demo
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| ZBrush Sculpt (version 1) | 
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| Golem Concepts by George Brad 
 
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Rock Golem Project Schedule
Week 01 - Reference / Block Out / Initial Sculpt
Week 02 - Finish Sculpt / Retopology / UV
Week 03 - Texture / Cards
Last 2 Days - Final Polish
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| Block Out in Blender (with Manny as Size Reference) | 
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| Cherry Blossom Cards Texture (version 1) | 
 
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