Week37 - Weapon Guitar (Portfolio 2) Reference, Blockout & First Pass Sculpt

Blockout Render in Maya
Blockout Wireframe in Maya
Reference Overlay
Wireframe Overlay

Weapon Guitar Project Schedule
Week 01 - Reference, Block out & Initial High Res Sculpt
Week 02 - High Res Adjustments, Game Res Model & UV (First Pass Texture)
Week 03 - Hand Painted Textures (based on research)
Week 04 - 2D Shader (based on research)

Research Project Schedule
(This schedule is subject to change according to research findings.)
Week 01 - Texture in Blender VS Substance Painter
Week 02 - Hand Painted Textures
Week 03 - Guilty Gear Shader Research
Week 04 - Putting it all together in Unreal

Concept Art by IdeaXu
Close Up of Reference

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