Week40 - Weapon Guitar (Portfolio 2) Texture Adjustments & Final Shader


New UVs
Texture Maps (BASE, SSS, ILM)
Main Cell Shader (More detailed breakdown in Research)
Outliner Shader

Weapon Guitar Project Schedule
Week 01 - Reference, Block out & Initial High Res Sculpt
Week 02 - High Res Adjustments, Game Res Model & UV (First Pass Texture)
Week 03 - Textures Maps & 2D Cell Shader (based on research)
Week 04 - Fixing Texture Maps / Shader & Lighting Scene

Research Project Schedule
(This schedule is subject to change according to research findings.)
Week 01 - Texture in Blender VS Substance Painter
Week 02 - Guilty Gear Shader Research
Week 03 - Texture Maps
Week 04 - Putting it all together in Unreal

Concept Art by IdeaXu

Resources

No comments:

Post a Comment