New UVs
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Main Cell Shader (More detailed breakdown in Research) |
Outliner Shader |
Weapon Guitar Project Schedule
Week 01 - Reference, Block out & Initial High Res Sculpt
Week 02 - High Res Adjustments, Game Res Model & UV (First Pass Texture)
Week 03 - Textures Maps & 2D Cell Shader (based on research)
Week 04 - Fixing Texture Maps / Shader & Lighting Scene
Research Project Schedule
(This schedule is subject to change according to research findings.)
Week 01 - Texture in Blender VS Substance Painter
Week 02 - Guilty Gear Shader Research
Week 03 - Texture Maps
Week 04 - Putting it all together in Unreal
Concept Art by IdeaXu |
Resources
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