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Week41 - Dragon (Portfolio 3) Reference, Blockout & Sculpt
Blockout Render
Overlay in Blender
Dragon Project Schedule
Week 01 - Reference, Blockout & High Res Sculpt
Week 02 - Game Res Model, UVs & First Pass Texture
Week 03 - Texture Adjustments, Cel Shader, Lighting Scene in Engine
Concept Art by Tess Brownson
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