Week41 - Dragon (Portfolio 3) Reference, Blockout & Sculpt

Blockout Render
Overlay in Blender

Dragon Project Schedule
Week 01 - Reference, Blockout & High Res Sculpt
Week 02 - Game Res Model, UVs & First Pass Texture
Week 03 - Texture Adjustments, Cel Shader, Lighting Scene in Engine

Concept Art by Tess Brownson


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