Week43 - Dragon (Portfolio 3) Texture & Cel Shader

Unreal Unlit
Substance Painter
BASE & SSS Texture Maps
Cel Shader Lite

Dragon Project Schedule
Week 01 - Reference, Blockout & High Res Sculpt
Week 02 - Game Res Model, UVs & First Pass Texture
Week 03 - Texture Adjustments, Cel Shader, Lighting Scene in Engine
Concept Art by Tess Brownson

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