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| Unreal Unlit |
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| Substance Painter |
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| BASE & SSS Texture Maps |
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| Cel Shader Lite |
Dragon Project Schedule
Week 01 - Reference, Blockout & High Res Sculpt
Week 02 - Game Res Model, UVs & First Pass Texture
Week 03 - Texture Adjustments, Cel Shader, Lighting Scene in Engine







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